We design and build native-feeling apps for iPhone and Android, then get them found in the App Store and Google Play.
From the first sketch to the store listing: product strategy, UX, interface design that follows Apple's and Google's guidelines, native or cross-platform development, testing, release and updates.
Same app. Two native feels.
Drag the handle across the phone. Left of the line is iPhone, right is Android. Same features, built to each platform's rules.
App strategy
Know what to build first.
Most apps fail by doing too much too soon. We define the one job your app does better than anything else, who it is for, and a roadmap that ships a focused first version fast.
UX & prototyping
Test the app before it is built.
We map every flow, from onboarding to checkout, then turn it into a clickable prototype you can put in real people's hands. Problems get fixed on screen, not in code.
iOS apps
Built for iPhone, the way Apple intends.
Native iOS apps in Swift and SwiftUI that follow Apple's Human Interface Guidelines: large titles, bottom tab bars, Face ID, widgets and Apple Pay, so it feels right from the first tap.
Android apps
Built for Android, the way Google intends.
Native Android apps in Kotlin and Jetpack Compose, designed with Material 3: top app bars, floating action buttons and dynamic colour, tested across the screen sizes people actually own.
Cross-platform
One codebase. Both stores.
When speed and budget matter, we build once in React Native or Flutter and ship to iPhone and Android together, while still respecting each platform's look and feel.
Launch & ASO
Get found in the App Store and Google Play.
Most people decide from the icon, the first screenshots and one line of copy. We design both store listings, handle release, and keep improving ratings and rankings after launch.
Half your users are on iPhone. Half are on Android. Both expect it to feel native.
Rounded figures from third-party research. Not Zaid client results.
Apps, answered.
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